Representing kinematics
Accumulations are simple
Representing kinematics
An easy start…
A sequence
Real stories of motion
Recording and generating journeys
Accumulations change displacement
Accumulations and tracks
Changing velocity
To one dimension
Algebra, at last
And finally, graphs
Why two dimensions?
Taking a point of view
Arrows as a primary representation
Motion sensors and measures
On designing a sequence
Significant teaching and learning challenges
Are graphs and algebra central?
Concluding
Prefer starting in 2 dimensions